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1. Giving EvE environments character and visual identity. - in Player Features and Ideas Discussion [original thread]
Edited by: Silver Bird on 27/12/2007 00:01:11 The way warping is perceived in game would be much cooler if it distorted the size of space around your ship, instead of just making your ship look like its moving faster.
- by Silver Bird - at 2007.12.27 00:01:00
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2. Gekidoku - An Introduction & An Offer - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Drakma Originally by: Murphy All you Drakma haters need to go away. I was hating Drakma long before anybody else. I started hating him the day I met him. I don't remember when that was as it was such a horrible day I...
- by Silver Bird - at 2007.01.13 02:50:00
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3. Removed Feature? Pod from ejecting while docking. - in EVE General Discussion [original thread]
Edited by: Silver Bird on 25/11/2006 21:09:52 Quote: Docking while ejecting from a ship is no longer possible. The ability to get a pod without losing a ship is extremely valuable. It allows you to consolidate ship to one station, wh...
- by Silver Bird - at 2006.11.25 21:08:00
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4. Revelation Trials on TQ - in EVE General Discussion [original thread]
Sounds like a nice mini drama, record it and play it on eve-tv for the next broadcast. Best of luck.
- by Silver Bird - at 2006.11.22 20:39:00
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5. Radical change to low sec - in EVE General Discussion [original thread]
I would like to see the following happen. Move high quality level 3 and 4 agents to low sec Cut the amount of ore in high sec roids based on security levels. Increased the amount of ore in low sec roids based on the secuity level. No +.7...
- by Silver Bird - at 2006.11.13 17:33:00
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6. Sisi Unavailable, Kali testing on 48 hour hold - in Revelations Testing and Development [original thread]
Sweet, good luke with the upgrade!
- by Silver Bird - at 2006.11.02 06:55:00
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7. Implement Bookmarks Quick Fix in Kali? - in Revelations Testing and Development [original thread]
A much simpler option would be to allow jumping/docking from 20km, and but still have auto pilot approuch to 2.5km before jumping.
- by Silver Bird - at 2006.10.27 01:38:00
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8. Bloggers #39, Oveur on Hardware, Testing and Kali! - in EVE General Discussion [original thread]
Very Cool, So what rank will the Eve cluster be on the super computer chart after the upgrades?
- by Silver Bird - at 2006.10.26 14:14:00
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9. Account disabled - post in here - in Revelations Testing and Development [original thread]
Edited by: Silver Bird on 25/10/2006 17:30:44 Edited by: Silver Bird on 25/10/2006 17:26:41 Originally by: Michayel Lyon 1) I have two accounts. I've payed with both using GTC's. One of my accounts ran out a few days before Kali w...
- by Silver Bird - at 2006.10.25 17:26:00
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10. Gang chat equivilant to a MOTD - in Player Features and Ideas Discussion [original thread]
they also need a /motd command to redisplay the motd for a channel. once its scrolled off the top of the window the only way to get it again is to rejoin the channel.
- by Silver Bird - at 2006.07.02 02:37:00
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11. Band of Bloggers, Blog #1. Patches by Mephysto - in EVE General Discussion [original thread]
How often are you going to try and release bug patches? once a week, month, 2 months? Sometimes it seems that a group of bug fixes is held up so a single bug fix can make it in the patch. Do you have set criteria for when a bug patch gets release...
- by Silver Bird - at 2006.05.22 17:36:00
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12. Anyone else a "DEVE blog whore"? - in EVE General Discussion [original thread]
I only check the dev blog area 20 times a day, IĘm not obsessedą. really
- by Silver Bird - at 2006.04.13 16:51:00
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13. System wide asteroid belts and Gas mining: one approach - in EVE General Discussion [original thread]
Originally by: Naverin the thing is.. Given POS's and Ships as is.. They dont require anything gass related like they were supposed to.. So Lets say this goes into planning and development.. Are they simply going to "Change" Pos's or prod...
- by Silver Bird - at 2006.04.11 03:38:00
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14. Local and the Combat Organization Project - in EVE General Discussion [original thread]
Could the Combat Organization Project provide us with a replacement for Local? Right now local has not been changed, aka nerfed/removed, because it provides important information for both predator and prey, the main problem is that local is alwa...
- by Silver Bird - at 2006.04.10 18:25:00
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15. System wide asteroid belts and Gas mining: one approach - in EVE General Discussion [original thread]
Edited by: Silver Bird on 04/04/2006 19:19:26 Originally by: ToxicFire Seeing as the gas mining system is in the swing of development already and system wide belts have been pritty much ruled out by the dev's whats the point speculati...
- by Silver Bird - at 2006.04.04 19:18:00
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16. System wide asteroid belts and Gas mining: one approach - in EVE General Discussion [original thread]
For gas clouds it would simply be a matter of creating fog based environments with some nice sprite enhancement, ala free space 2 or freelancer nebulas. You could have the color of the fog/haze be based on the types of gasses the cloud contains an...
- by Silver Bird - at 2006.04.04 05:07:00
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17. System wide asteroid belts and Gas mining: one approach - in EVE General Discussion [original thread]
On top of having pockets inside the cloud giving bonuses you can have pockets inside the cloud that give penalties. Such pockets could be anything, slowing down your ship, not allowing your ship to warp, doing damage to your ship, reducing your sc...
- by Silver Bird - at 2006.04.04 05:07:00
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18. System wide asteroid belts and Gas mining: one approach - in EVE General Discussion [original thread]
System wide asteroid belts and Gas mining: one approach Diffuse mining systems. This post covers two aspects of diffuse mining systems. First, developing a system that allows mining in an area where the possible mining targets could range from tho...
- by Silver Bird - at 2006.04.04 05:07:00
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19. Skill Training Times & Attributes Calculations - in Skill Discussions [original thread]
Vary nice work tripoli! Have you thought of making a chart that shows how long it would take to recoup training times per level of learning skills? It could look like Learning skills to level 1 payoff time: ? ą Learning skills to level 5 payoff...
- by Silver Bird - at 2006.03.23 21:34:00
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20. Jump Clone Countdown Display. - in Player Features and Ideas Discussion [original thread]
Would it be possible to display the time remaining till you can jump clone again to the jump clone tab of the character sheet?
- by Silver Bird - at 2005.12.18 20:06:00
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